Kaelinde and the Far East
Past eastern borders of the Mirian basin is a set of scrublands called the Dry Plains. These plains stretch and eventually reach an immense sandy waste known as the Kaelinde Desert. The plains and desert are harsh place, with merciless gods, monsters, and barbarian tribes that eke out a living from the unforgiving lands. Peaceful Bedouin nomads traverse the desert herding goats and harvesting what rare plants they can find. They also hunt the great sand drakes that dot the sandy dunes and prey on those that it can take by surprise.
The barbarians live in a variety of tribal nations that either war upon, or trade with the Mirian City-States depending on the tribe, location, and time of the year. The Barbarian tribes are fierce and independent, led by their divine-infused elite known as the Askars, and their mystics, known as Shahirs. The barbar tribes hold to a legend of the Great Gods Malla and Damethian battling for all eternity at the bottom of the Mist Crater and one day bringing desert throughout the world.
The desert is sparsely pocked with small oases that serve as gathering place for all creatures of the desert. It is desert law that anyone at an oasis is under the Oath of Peace. No hand shall be raised in anger or war, no one – beast or humanoid – may be denied access to the waters of the springs. This is upheld by all inhabitants of the desert, and woe be to the man or person(s) that defy this prohibition.
The current uncontested government that spans the expanse of the Kaelinde is a decadent empire in the Kaelinde desert ruled by the God Emperor Ramses Mentuhotep. Rameses Mentuhotep just 13 years of age and his empire is held regent by his elder sister-wife Sahura Khufu. Sahura Khufu rules with an iron fist and maintains a massive army of elite Medjay Warriors, fearsome Mamluk camel squads, and even a rumored legion of Janni led by Djinn captains.
The Empire has vast riches taken from territorial conquest, vast stores of gold and precious metals mined from hidden mines in the desert, and most notably – a strange drug harvested from the deep deserts, said to offer strange magical effects.
Further to the east beyond the Kaelinde Desert, lie the exotic lands of the Sapta-Sinduhu with their capital of Namakar. This land is known for their exotic and powerful spices, strange practices and religions, and even stranger beasts.
Beyond that to the east lie the Ungele Jungles, inhabited by strange and unknown creatures, as well as tribes of dark-skinned humans, skilled in the use of herbs and poisons to inflict one of any symptoms upon hapless victims. North of the Ungele jungles is the fabled forest of Evelorn – of which little lore exists.
Along the coasts are a number of small nations of people who are not of the same ethnic group as those of the Mirian basin. The coastal nations are inhabited by a group of seafarers and corsairs known as the Embali. They once had a flourishing civilization that extended deep into the interior until it was all destroyed in a magical cataclysm. Now they cling to the coast, eking out an existence based mostly on trading with Miria and points along and across the ocean. The Embali are reknown in their sailing skills and are often hired by the various merchant guilds and mercantile directorates within and around the mirian basin for cargo transport. The Embali worship in a religion called the Faith of the Ideals.