Lys "Nine Fingers" Amaranthine (Jason)
High Elf Rogue
- Acrobatics + 5
- Animal Handling +0
- Arcana + 3
- Athletics -1
- Deception +2
- History +3
- Insight +2
- Intimidation +0
- Investigation +5
- Medicine +0
- Nature +3
- Perception +2
- Performance +0
- Persuasion +0
- Religion +3
- Sleight of Hand +5
- Stealth +7
- Survival +0
- Thieves’ Tools +7
- Thieves’ Cant
- Strength -1
- Dexterity +5
- Constitution +2
- Intelligence +5
- Wisdom +0
- Charisma +0
5’ 4", 110 lbs. Long, dark brown hair cut haphazardly, light bronze skin, rather skinny and lacking muscle tone, piercing blue eyes. A faint scar runs over her left temple, and she is missing her left pinky finger.
- Personality Trait: I hide scraps of food and trinkets away in my pockets.
- Ideal: I help the people who help me – that’s what keeps us alive.
- Bond: I escaped my life of poverty by robbing an important person, and I’m wanted for it.
- Flaw: It’s not stealing if I need it more than someone else.
- Proficiencies: Sleight of Hand, Stealth, Disguise Kit, Thieves’ Tools
- Feature: City Secrets. She keeps a carved amethyst with a cameo of her mother, the only reminder she has of her parents.
Lys’ parents – Marnicus and Drusilla – were important Elven merchants in Elwynn, mainly dealing in the trade of Elven goods to that wealthy city state from the Elven lands.
One fateful day, they received a invitation from the ruler of Sapta-Sinduhu to come and set up a trading post in that exotic land. Sensing an opportunity for not only great wealth but to spread Elven influence to a foreign, barbaric corner of the globe, Lys’ parents accepted the invitation and put together a large trade caravan of Elven goods made up of minor magical items as well as valuable mundane works of art and famous Elven weaponry.
Setting out from Elwynn with their then teenage daughter, Lys, misfortune struck the caravan time and time again, culminating in a full-scale raid upon it by raiding bedouins – despite the fact that the caravan was sheltering at an oasis, a blatant violation of the Oath of Peace. Lys watched in horror as the entire caravan was cut down. Having suffered a grievous head wound, she laid as if she were dead under the bodies of her parents as the raiders stripped everything of value from the deceased camels and people.
When they finally departed, she woke hours later and wandered the desert for days.
Eventually, she made her way to Babduat – a city utterly foreign to her. Dirty, confused, and grieving, she roamed the streets looking for help without success. She spent decades living as an urchin, a cutpurse and petty thief grabbing what she could as the opportunity presented itself. Finally, her luck ran out – while attempting to rob a nobleman in a back alley, he got the jump on her and beat her down. To teach her a lesson, he sliced off the little finger on her left hand before turning her over to the authorities, who promptly sold her to the slave market.
When she was put on the slave market, she quickly gained the attention of one Arakesh Silverbeam, a Moon Elf “merchant” of exotic goods. In reality, he was an infamous fence with a ring of top notch burglar slaves whose abilities he cultivated very carefully, as he had been quite the expert in breaking and entering himself. Neither cruel nor indulgent, he expected a high level of competency from Lys – and he got it. She quickly became a talented cutpurse and cat burglar, robbing the wealthy and less so alike. In return, he granted her better luxuries and freedoms, such as access to his extensive library – something she fell in love with.
Finally, Arakesh got a tip on a perfect score – a city magistrate would be out of town, and his head of security could be bribed to be “sick” that night. Arakesh duly greased the palm, as expected, and came with for this final score – it would be big enough to allow Lys to buy her freedom and for Arakesh to retire. However, it was a double cross. The guard was waiting for them, and Arakesh was killed as they fled the building. Lys managed to grab a few valuable items, enough to buy her freedom with the authorities. For the first time since being an aimless urchin, she’s on her own and unsure of what to do – besides steal. Always steal. And never trust anyone other than those who have proven they can be trusted.